AddConstantRadiusFilletFeature(IObjectCollector, object, bool, string, string) : IADFilletFeature
AddCounterBoredDrilledHole(IADSketch, object, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string) : IADHoleFeature
AddCounterBoredDrilledHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string, string, string) : IADHoleFeature
AddCounterBoredDrilledHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string, string, string, string) : IADHoleFeature
AddCounterBoredHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string, string) : IADHoleFeature
AddCounterBoredHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string, string, string) : IADHoleFeature
AddCounterDrilledHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string) : IADHoleFeature
AddCounterDrilledHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string, string, string, string) : IADHoleFeature
AddCounterSunkDrilledHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string, string, string, string) : IADHoleFeature
AddCounterSunkHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string) : IADHoleFeature
AddCounterSunkHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string, string, string, string) : IADHoleFeature
AddDraftFeature(IObjectCollector, IADOccurrence, object, bool, string, string) : IADDraftFeature
AddDrilledDrilledHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string) : IADHoleFeature
AddDrilledDrilledHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string, string, string, string) : IADHoleFeature
AddDrilledHole(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string) : IADHoleFeature
AddDrilledHoleEx(IADSketch, object, object, object, bool, IADTappedThreadInfo, ADHoleDepthCondition, IADOccurrence, object, double, string, string, string, string, string, string) : IADHoleFeature
AddEdgeChamferFeature(IObjectCollector, ADEdgeChamferType, object, bool, string, string, string, string) : IADChamferFeature
AddExtrudedBoss(IADSketch, object, ADPartFeatureEndCondition, IADOccurrence, object, double, ADDirectionType, IADOccurrence, object, bool, object, bool, string, string, string) : IADExtrusionFeature
AddExtrudedCutout(IADSketch, object, ADPartFeatureEndCondition, IADOccurrence, object, double, ADDirectionType, IADOccurrence, object, bool, object, bool, string, string, string) : IADExtrusionFeature
AddLoftBoss(IObjectCollector, IObjectCollector, IObjectCollector, IObjectCollector, IObjectCollector, ALoftGuideType, bool, bool, bool, bool, string) : IADLoftFeature